Desert Pipeway

Desert Pipeway is the second level of Dryrock Dunes, It's a desert level with industrial elements sprinkled into it. It features small pipes as the main gimmick, with Fire Snakes, Pokeys and Dino Torches as the main enemies in this level.

Level Info:
Missions: Main Mission, Star Tokens, Rainbow Coins.

Difficulty: Medium

Boss: N/A

Secret Exits: N/A

Development History:
The level was originally designed during Demo 3's development by gspezi14. At that time it resembled a generic semi-vanilla desert pipe maze level. It was revamped in Demo 4 by Suckerman7 GM and given an industrial flavour, also reworking the rainbow coins mission.

Trivia:

 * The music used in this level is Oblivia Night from Xenoblade Chronicles X.
 * The music used in the sinking pipe area is Oblivia Day from Xenoblade Chronicles X, and the music used in Rainbow Coin Rush mission is a remix of Oil Desert Zone Act 1 from Sonic 4, composed by the artist NicoCW.
 * This level is based on the desert pipe maze levels of Super Mario Bros. 3, especially World 7-9.


 * This level is actually a merged level, featuring a gimmick from a scrapped level, formerly named Petroleum Derelict, a level planned for the same world.

Lore
The Desert Pipeway was once a stray desert area, connected to Dryrock Sands. But in recent years, this territory was industrialized by various corporations, after finding out the fact that there is a massive pool of oil beneath this territory. A massive oil derelict was formed here, with an underground path connected that collects the oil and the surface pipes refining the oil, making it usable for machinery. But the recent invasion of Bowser's minions, led by the vicious pharaoh Tutankoopa, caused a majority of the pipelines to be destroyed, causing oil leakage, that can cause massive damage if contact with fire.